Video Ideas: Full of Awesome Ideas to try out your Video-making Skills
Review: 5 - "A masterpiece of literature" by , written on May 4, 20020
Great

Video Ideas: Full of Awesome Ideas to try out your Video-making Skills

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  • Product SKU: 9780241316696
Rs. 1,890 Rs. 2,500
Imagine and create awesome videos and animations to share with friends and family, and on YouTube, using phones, webcams, cameras, or camcorders.

Inspirational and fun, this engaging book explores the video-making process from script to screen, with techniques to try out and practical tips to produce exciting projects at home. Discover how to get the best angles, lighting, and sound quality, and add special effects when recording using phone, webcam, camera, or camcorder. Turn footage into a finished product by adding visual effects with editing software, and find out how to format, upload, and create a trailer for the masterpiece. Whether you want to record special occasions, zany pets, action-packed sports events, a music video, or a stop-motion animation, 
Video Ideas has everything you need!

The book's content supports the STEAM (Science, Technology, Engineering, Art, Math) approach to cross-curricular learning.
Imagine and create awesome videos and animations to share with friends and family, and on YouTube, using phones, webcams, cameras, or camcorders.

Inspirational and fun, this engaging book explores the video-making process from script to screen, with techniques to try out and practical tips to produce exciting projects at home. Discover how to get the best angles, lighting, and sound quality, and add special effects when recording using phone, webcam, camera, or camcorder. Turn footage into a finished product by adding visual effects with editing software, and find out how to format, upload, and create a trailer for the masterpiece. Whether you want to record special occasions, zany pets, action-packed sports events, a music video, or a stop-motion animation, 
Video Ideas has everything you need!

The book's content supports the STEAM (Science, Technology, Engineering, Art, Math) approach to cross-curricular learning.
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